Season of the splicer
As my first full release on Destiny 2, Season of the Splicer acted as an onramp to the many systems and practices that Bungie uses to put together a season. My primary focus here was on objectives, meaning that I took on the work of designing and implementing the Bounty suite, Seasonal Challenges, and Triumphs for the release. Additionally, I familiarized myself with the quest creation process by creating the Transmog introduction quest.
Bounties incentivized players to engage with the new activities and weapons in the release.
Seasonal challenges give players a more guided experience, and access to milestone rewards.
Overcome the forces of the Vex in Override to earn rewards, and complete objectives.