Season of the splicer

As my first full release on Destiny 2, Season of the Splicer acted as an onramp to the many systems and practices that Bungie uses to put together a season. My primary focus here was on objectives, meaning that I took on the work of designing and implementing the Bounty suite, Seasonal Challenges, and Triumphs for the release. Additionally, I familiarized myself with the quest creation process by creating the Transmog introduction quest.

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The Dawning (2021)