Season of the Haunted

During Season of the Haunted, my focus was on that of the Ritual Loop, activity rewards, and general economic systems. This season was unique in that the loop was built around a destination, with a centralized public event that players could complete ad infinitum. With this in mind, the most profound portion of work consisted of designing and balancing the various weekly, daily, and ungated reward sources on the destination to allow them to feel worthwhile, and direct players towards more sustainable play patterns.

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Season of the Seraph

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The Dawning (2022)